# Components vs. Items

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The concept of Items in modo versus the various components that make up the items is an important and often misunderstood aspect of using the application. Rich explains in detail the differences between the two and why it's important to understand this.

Users can jump ahead to a specific section by using the Chapter selection widget on the right side of the player or by directly clicking any of the Chapter Title links below.

Tab | Time | Chapter | Description
1 | 00:26 | Item Definition | Explanation of what an 'Item' is in modo.
2 | 01:08 | Component Def. | Explanation of what a 'Component' is in modo.
3 | 02:30 | Wrap-up | Wrap-up of information presented in first two sections.
| 02:46 | Total Video Time |

Frequently Asked Questions--

Q.) Why do things hide or unhide if you switch between Item and component modes?

> A.) When you are in a component mode and the item you have his "hidden" in the item list its geometry will become visible to let you edit its components. When in item mode it will hide based off its visability setting.

Q.) Are there no numerics inputs for individual components?

> A.) There actually are depending on the component selected. If you go into the 'Statistics' viewport panel you can get info about the component (or components) that are currently selected. Clicking on the numbers will allow you to edit them directly. Remember though, these values are relative to the items center position, not their current world position.

Resources--

Links to the modo in-line help system
Docs: Channels
Docs: Info & Statistics Panel

Links to other pages in this training
Training: Channels

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